Command Name | Meaning | Client/Admin/Both |
hud_fastswitch x | Allows you to make the weapon automatically appear without having to go through the "pictures" (sprites) at the top of the screen; Allows you to quickly access another weapon/item. | Both |
mp_decals x | Allows you to specify how many bullet holes and spray paints can remain on the walls and floors of the level. Default is 300. | Both |
fastsprites x | Lets you choose the quality of sprites in the game (eg. smoke grenade). If x=0, then normal sprites. If x=1, then there are moderately detailed sprites. If x=2, then there are very undetailed sprites (the lower the quality, the better performance you'll receive). | Both |
max_shells x | Specifies the maximum number of empty bullet shells that will leave your gun. | Both |
max_smokepuffs x | Specifies the maximum number of smoke puffs that appear where your bullets hit the wall. | Both |
adjust_crosshair | When entered in the console, your crosshair color will change. Continue to enter this command and it will cycle through several colors. | Both |
timeleft | When entered in the console, it will show you how much time is left in the game. | Both |
cl_corpsestay x | Lets you specify for how many seconds the dead bodies will remain on the ground until they disappear. | Both |
sv_gravity x | Allows admins to alter the strength of the gravity on items and players. Default is 800. | Admins |
mp_startmoney x | Allows admins to alter the amount of money each player starts off with. The default is $800 and maximum is $16,000. | Admins |
mp_buytime x | Allows admins to alter the amount of time that each client has to purchase their items from the store. | Admins |
mp_roundtime x | Allows admins to alter the amount of time that each round lasts. Default is 9.59 minutes. | Admins |
mp_timelimit x | Allows admins to alter the amount of time that each game lasts. Default is 45 minutes. | Admins |
mp_maxrounds x | Allows admins to alter the amount of rounds that will be allowed to be played until the map changes. | Admins |
mp_autoteambalance x | Auto Team Balance makes sure that both Ts and CTs have the same number of people (if an even number). Default is 1. | Admins |
mp_c4timer x | Allows admins to alter the number of seconds the C4 needs until it explodes. | Admins |
mp_friendlyfire x | Allows admins to alter the ability for the members of one team to be able to harm their own/kill team members. Deafault is 0. | Admins |
mp_tkpunish x | If enabled, the person who killed a team-mate will sit out the next round. | Admins |